ARTimus Prime is your destination to check out all the projects going on at the Fountain Lake Cobra Digital Prep Academy. Bookmark this page to check back here all year to see what we are doing in the Art Room and to keep up with all of your assignments.
Our next project will take a look at the art of mosaics and stained glass. Mosaics have a long history, starting in Mesopotamia in the 3rd millennium BC. They were typically made from clay tiles, pebbles and sometimes glass. They often depicted religious subjects or were purely decorative. You will be able to choose any photo you would like to create for your mosaic and we will discuss how to use the Google Drawing tools in class. Take a look at the links below for inspiration and some of my examples in the photos.
For this project we will take a look at artist Victoria Villasana. She uses yarn and fabrics to embellish portraits of vintage photographs."Embellish" means to make something more attractive by adding decorative details or features. We will use Google Drawings to create an embellished portrait in her style. Click on the link to take a look at some of her art examples, then take a look at my example of Adam Sandler. We will discuss how to use the Google drawing tools in class.
We will look at and discuss parodies for our next project. A parody (also called send-up or spoof), is a work created to mock, comment on, or poke fun at an original work, its subject, author, style, or some other target, by means of humorous, satiric or ironic imitation. You will create two parodies of a famous classic artwork for your project this week.
Original
Parody
You will be randomly assigned one of these four artists/artworks for your parody:
1. Leonardo da Vinci- Mona Lisa
2. Grant Wood- American Gothic
3. Edvard Munch- The Scream
4. Rene Magritte- The Son of Man
Day 1 Complete Worksheet
Complete the parody worksheet and begin sketching/writing ideas for your parody.
Day 2-6 Complete your Digital Parodies
Your will have four days in class to complete your parodies. Create TWO parodies of your artwork using PIXLR.COM using some of the techniques discussed in class to manipulate the paintings.
Four our next project, you will take on the role of a cartographer. Cartography, at its core, is the art and science of creating and using maps to represent the physical world.
Take a look at this link to find out more about cartography:
The first part of our project will use a website called Inkarnate to create a fantasy map.
There are two free options on Inkarnate to create a map. You can use either choice to create your map. We will learn about and add a fantasy compass rose to this map in Photopea on Day 3.
Today we will add a compass rose to your digital map.
Your compass rose must include
1. A fantasy creature/object
2. Compass
3. Scroll with your world name
You will need to find these images online and use remove.bg or photopea to remove the background images.
You will open your map in photopea and add your compass rose to the map by using
File>Open and Place to place your items
and
Edit>Free Transform to resize and move your images
DAY 4-9 Hand-Drawn Map
On day 4 we will begin practicing drawing different landmasses and transitioning into the hand drawn map portion of the project by building your world, let's look at this skillshare and talk a little about building your fantasy world.
After that you will be able to begin your map drawing. We will use micron pens to outline your artwork. After you finish your drawing, we will age your paper by painting a brown watercolor wash over your map. You may also tear and wrinkle your map along the edges to create even more of an old map feel.
Here are some links for inspiration and some step by step map making:
For this project, we will look at Jean Dubuffet. We will look specifically at his sculptures using the Hourloupe style. You and a partner will create a sculpture in DuBuffet's Hourloupe style.
DAY 1- Intro
Today we will look at a history of DuBuffet and take a look at his artworks.
Here is a brief biography of DuBuffet.
“French painter, sculptor, printmaker, collector and writer. He was temperamentally opposed to authority and any suggestion of discipline and devised for himself a coherent, if rebellious, attitude towards the arts and culture. For all his maverick challenges to the values of the art world, Dubuffet’s career exemplified the way in which an avant-garde rebel could encounter notoriety, then fame and eventual reverence. His revolt against beauty and conformity has come to be seen as a symptomatic and appreciable influence in 20th-century culture.”
“Dubuffet's Hourloupe style developed from a chance doodle while he was on the telephone. The basis of it was a tangle of clean black lines that forms cells, which are sometimes filled with unmixed color. He believed the style evoked the manner in which objects appear in the mind. This contrast between physical and mental representation later encouraged him to use the approach to create sculpture.”
“His primitive approach to art making, with its simple, childlike figures and bold, visually dramatic palette, has universal appeal and is instrumental in modern psychology and studies of mental development.”
Examples of DuBuffet sculptures in the hourloupe style
DAY 1 ACTIVITY
After you have watched the videos, get a piece of paper and begin practicing the hourloupe style, following the directions in the vimeo video above. Today is a practice day, so work on trying to capture the hourloupe style in your artwork.
DAY 2-3 Sculpture (Making pieces)
After discussing Dubuffet and his artworks we will begin to create our own DuBuffet styled sculptures.
1. Look through the slides and the links below to gain some inspiration for your sculpture idea.
2. Draw 5-6 shapes on the piece of paper. Make your shapes large enough to fill the paper.
3. Cut out your shapes.
4. Draw the Hourloupe style drawings on each of your pieces. Don't forget to draw on both sides of your pieces!
5. Add color to your pieces. Remember to mimic DuBuffet's style. Use only red and blue and color some spaces in solid and others with stripes.
Day 3-4 Sculpture (Assembling)
5. Put your pieces together by cutting small cuts into the pieces and sliding pieces together.
Click here to find examples of making a "base" for your sculpture so it will stand.
You cannot use glue or tape to put pieces together.
6. We will display your sculptures in the hallway after you and your
partner take a picture of it on Artsonia.
Here are 3 links for you to look at some sculpture ideas for your project.
1. Linear Perspective- By using either 1 point perspective, 2 point perspective, or 3 point perspective, an artist can create the illusion of space. Linear perspective is a drawing method that uses lines to draw objects in space.
2. Overlapping- When one object is positioned in front of another object, part of the object behind it may be blocked from view. This is called overlapping.
3. Size- Objects that are closer to a viewer appear larger than objects that are further off in the distance.
4. Placement on the Surface- Generally, objects that are positioned lower on the picture plane will appear closer than objects that are positioned higher on the picture plane.
5. Color and Value- Objects that are closer to a viewer appear darker in value and warmer incolor. Objects that are further away appear lighter in value and cooler in color.
6. Detail- Objects that are closer appear more detailed than objects that are further away.
Six ways to create the illusion of space are illustrated in this video...
DAY 1-2:
After watching the video, use the worksheet to draw 6 complete drawings in the sections provided that show the six ways to create space. These should be complete drawings in full color. They should not be the same simple artworks from the video.
DAY 3-6:
Connected Boxes
Your linear perspective project will task you with drawing 5 to 7 boxes in linear perspective and then connecting them with some sort of line (rope, water hose, yarn, etc.)
Here is a simple example. Notice the step by step instructions along the right side of the example.
Shoe designers are fashion designers who develop original footwear for an independent label or a company. You must have a good understanding of texture, color and fashion while developing creative new concepts. You also need an extensive knowledge of shoe construction materials, the ability to identify attractive patterns through fashion trend analysis and an understanding of the fundamentals of footwear construction.
There are many shoe factories in the US alone, in fact there are over 900!
According to these stats on this website this is a thriving market in the US with lots of competition for artists and designers.
For your project you will be designing a 3d shoe based on the Nike SB Dunk. You will be given the basic template and you will choose how to create your shoe.
You may use a brand that exists or. you may come up with your own brand and logo for your shoe.
YOUR SHOE NEEDS TO BE BASED ON SOME KIND OF THEME- (Mario, Basketball, Chess, Skittles, anything you can think of!)
You will completely color your shoe, cut it out, and fold it to create a 3d mockup of your shoe design. You will then add shoelaces using one of the many types of thread that I have.